General literature indicates that the reading material is of general interest for the topic. This includes literature that forms the foundation of digital exhibitions in a very broad sense. It includes topics such as theoretical background and related subjects from other fields of research.

[list under developement]

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Specific indicates that the literature is directly related to issues dealing with digital exhibitions. It focuses on core topics from both technical and non-technical fields.

List currently under developement.

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Here you find links to Projects dealing with Digital Exhibitions.

Athena Plus: Among other tasks, this project is creating tools and environments for testing the creative use of cultural content (

Linked Heritage: One of the main aims of this project (2011-2013) was to demonstrate the re-use potential of cultural heritage. (

MeSch: Material EncounterS with digital Cultural Heritage is a four year project designing, developing and deploying tools for the creation of tangible interactive experiences that connect the physical dimension of museums and exhibitions with relevant digital cross-media information (

RICHES (Renewal, Innovation and Change: Heritage and European Society). This three year project (2013-2016) brings cultural heritage and people together in a changing Europe and finding new ways of engaging with heritage in a digital world (

V-MUST NET: Is a network that supports the heritage sector developing virtual museums (

This is work in progress and we welcome your contribution. Please contact us.

When dealing with digital exhibitions it is important to have a clear understanding but it is also important to consider related concepts. E.g. digital exhibitions are probably structured along a storyline but not necessarily so.

In order to create a digital exhibition a topic (which can also relate to a physical exhibition) has to be defined and several aspects have to be clarified. Should it be done in cooperation with other, for example experts, other organizations? Should it be participatory, involving for example the target group, stakeholders?

As methods to enrich digital exhibitions the following could be used  (non-exhaustive list):

Storytelling needs a plot, characters and a narrative point of view.

Gamification is a process of taking something that already exists … and integrating game mechanics into it.

Infographics can be used to tell a story but they can also be used for other purposes. Infographics are methods of presentation of information, knowledge … in a form of graphs, boxes, … Infographics are visualizations of information.

nimation is a dynamic medium in which images or objects are manipulated to appear as moving images.


Another aspect to reflect is the purpose why to build an exhibition (non-exhaustive list):

Digital exhibitions could be used in two different ways in education, either by delivering a ready made exhibition or by involving students in creating an exhibition, eventually with the involvement of cultural institutions or private organizations.

Education by entertaining at the same time.

With commemoration we want to bring to life some events, people or … not here anymore.

Documentation is the continuous and systematic compilation and processing of recorded information for the purpose of storage, classifying, retrieval, utilization, or transmission.

presenting material and immaterial heritage
- showing acquisitions, displaying not visible objects, presenting collections in new ways
- illustrating landscapes, practices, traditions, believes, performances, contexts …

community building
Community building is offering a space to meet, connect, exchange, share in order to bring together a group of individuals to share interests, ideas, topics or social, political, etc. causes or local, regional connections or identities, ethnicities.


(6. February 2018)


Here you find available information related to trainings on Digital Exhibitions such as relevant reading material or links to online seminars.

- List of trainings in the data base

This is work in progress and we welcome your contribution. Please contact us.